<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>NULL CHARGE (Alpha) Devlog - itch.io</title><link>https://lav3000.itch.io/null-charge</link><description>NULL CHARGE is a flashy, weird, indie movement shooter, inspired by ULTRAKILL</description><item><guid>https://lav3000.itch.io/null-charge/devlog/1555384/021-out-now</guid><title>0.2.1 out now</title><link>https://lav3000.itch.io/null-charge/devlog/1555384/021-out-now</link><pubDate>Tue, 16 Jun 2026 07:24:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-sticky hand yank speed formula changed -bullets no longer inherit velocity -more refactoring, now weapons use string-based ids and have actual classes -score is no longer internally called style -fix...</p>]]></description></item><item><guid>https://lav3000.itch.io/null-charge/devlog/1553313/020-out-now</guid><title>0.2.0 out now</title><link>https://lav3000.itch.io/null-charge/devlog/1553313/020-out-now</link><pubDate>Sun, 14 Jun 2026 05:16:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>CHANGELOG: - laser guy now shoots every 0.05 seconds instead of every frame - refactored a LOT of stuff, like a LOT A LOT, (lol the updates are decreasing the file size more than increasing it) - almo...</p>]]></description></item><item><guid>https://lav3000.itch.io/null-charge/devlog/1551252/010-out-now</guid><title>0.1.0 out now</title><link>https://lav3000.itch.io/null-charge/devlog/1551252/010-out-now</link><pubDate>Fri, 12 Jun 2026 03:18:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelogs : - improved &quot;twirl&quot; mechanic (gain &quot;twirl&quot; by rotating camera across y axis fast in one direction, you lose twirl pretty fast, hit while twirl is high = &quot;SPINSHOT&quot; bonus, high twirl decrea...</p>]]></description></item><item><guid>https://lav3000.itch.io/null-charge/devlog/1549642/003-is-out-now</guid><title>0.0.3 is out now</title><link>https://lav3000.itch.io/null-charge/devlog/1549642/003-is-out-now</link><pubDate>Wed, 10 Jun 2026 12:10:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>i changed how it looks, balanced endless mode a bit more, removed some unused files, and other stuff im prob forgetting :P...</p>]]></description></item></channel></rss>