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NULL CHARGE (Alpha)

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Devlog

  • 0.2.1 out now
    June 16, 2026 by lav3000
    -sticky hand yank speed formula changed -bullets no longer inherit velocity -more refactoring, now weapons use string-based ids and have actual classes -score is no longer internally called style -fix... Continue reading
  • 0.2.0 out now
    June 14, 2026 by lav3000
    CHANGELOG: - laser guy now shoots every 0.05 seconds instead of every frame - refactored a LOT of stuff, like a LOT A LOT, (lol the updates are decreasing the file size more than increasing it) - almo... Continue reading
  • 0.1.0 out now
    June 12, 2026 by lav3000
    Changelogs : - improved "twirl" mechanic (gain "twirl" by rotating camera across y axis fast in one direction, you lose twirl pretty fast, hit while twirl is high = "SPINSHOT" bonus, high twirl decrea... Continue reading
  • 0.0.3 is out now
    June 10, 2026 by lav3000#minor update
    i changed how it looks, balanced endless mode a bit more, removed some unused files, and other stuff im prob forgetting :P... Continue reading
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